Tuesday, November 4, 2008

SOCOM: Confrontation team working on next patch with Trophies

SOCOM: Confrontation team working on next patch with Trophies

SOCOM: Confrontation didn't launch with Trophies; instead, it shipped with a lot of bugs. Slant Six even admits that "the launch was pretty rough on all of us." However, with patch 1.20 already out fixing a majority of the problem issues and a 1.30 patch coming soon, things are turning around.

In fact, the much coveted Trophy support is said to arrive in the upcoming 1.30 patch, among other new features. You can find a list of all the new features and bug fixes for the new update after the break. The crew notes, however, "that some items listed may be delayed to a following update if additional development is required beyond what our schedule for the 1.30 update allows." That means, don't take it as a 100 percent guarantee.

[Thanks Ryan and DeforMAKulizer!]

New Features
SOCOM Awards and PSN Trophies DTS audio support Add HUD and scoreboard opacity Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary) Spectator mode HUD turns off after brief interval Spectator camera look now respects user invert on/off setting Spectator camera pan now consistent with in game camera Add dive-to-prone Add lean control to d-pad Gear items stackable Extend post-round period Restrict RPGs and grenade launchers in ranked roomsIncrease prone movement speed Adding support for lefty control configuration (analog stick functions swapped) Increase frag grenade effectiveness Prevent incorrect reload interruptions Bug Fixes
Fix animation issue when prone rolling near certain objects. Fix remaining issues with statistics gathering and display Fix bugs related to equipping of C4 in breach mode Fix occasional audio drop outs Fix last remaining framerate hitch when other clients late join Fix remaining stability issues Fix hostages being affected by smoke