Sunday, November 30, 2008

Japan gets earlier Resident Evil 5 date, Limited Edition

Japan gets earlier Resident Evil 5 date, Limited Edition

Resident Evil 5 is coming to Japan earlier than its previously-slated release date of March 12 -- it's arriving there a week early on March 5. But hey, that's not the end to the perks of living in Japan, they're also getting a really hardcore Limited Edition set. The following is a list of included items in Japan's Limited Edition:
A 2GB USB drive modeled after the TRICELL vaccine as seen in RE5 A 32-page hardcover art bookA BSAA carrying pack, as worn by Chris Redfield It's a pretty nice collection of goodies; however, it also comes with a hefty 12,800 ($134) price tag. This Limited Edition is exclusive to the e-Capcom store which will take pre-orders starting December 4. While Japan may enjoy their toys, North Americans and Europeans can look forward to Resident Evil 5 on March 13.

Burnout Paradise's new island detailed

Ready to check out "Big Surf Island"? Burnout Paradise is expanding quite a bit in 2009, and that includes a brand new island to drive around. The premium DLC won't be free, but considering how much Criterion has already added to the game, we don't mind the opportunity to finally give them money for something. The island is all about crazy jumps, as this new episode of the CrashTV podcast reveals. Don't want to watch the podcast? Check out the screens in our new gallery.

[Thanks, Monik!]

Gallery: Burnout Paradise: Big Surf Island

Burnout Paradises new island detailed

Burnout Paradises new island detailed

Burnout Paradises new island detailed

Burnout Paradises new island detailed

Deals: Amazon Blu-ray sale and Black Friday sneak peak [Update]

Deals: Amazon Blu-ray sale and Black Friday sneak peak [Update]


[Update: Complete list of PS3/Blu-ray related deals are after the jump. Some of the deals are already active, while others will go live at 3AM EST/12 AM PST. Also note that other deals will go live over the weekend as others expire, and we'll try to keep this post updated. If you are interested in other video game deals, the Black Friday portal is here. Happy hunting!]

Want to avoid that mob above come really early Friday morning? We bet you do. May we humbly suggest an alternative -- online shopping! You still have to wake up at an ungodly hour, but at least you can get everything done in your underwear. Cheap Ass Gamer has unveiled a partial list of the PlayStation 3 deals online retailer Amazon plans to offer. We'll update this post when the full list is available. Each of these deals go live at Friday, November 28th at 3AM EST/12AM PST: Fallout 3-- $39.95 (Friday only)
Soul Calibur IV-- $39.95 (Friday only)Call of Duty: World at War-- $49.95 (Friday only)Pure-- $29.95Heavenly Sword-- $19.95Resistance: Fall Of Man-- $14.95Mortal Kombat vs. DC Universe-- $39.95 Blu-ray lovers aren't left out in the cold either, for they have two separate Blu-ray deals going on. The first one is a pre-Black Friday sale on about 128 Sony titles. Many of them are already under $20, but if you buy 4 of them, you get an additional 15% off. If you buy 7, you get another 20% off. If you buy 10 or more, it is 25% off the total. Deal is only valid today and tomorrow. Check out their selection here. (Sorry, this deal is over!) The second offer is a buy 2 get 1 free sale on about 94 titles -- you can take a look at all of them over here.

Friday Only:

Brothers in Arms: Hell's Highway - $17.95 (Reg. $59.99)
Madden NFL 09 - $29.95 (Reg. $59.99)
NASCAR 09 - $29.95 (Reg. $39.99)
NBA Live 09 - $29.95 (Reg. $49.99)
NCAA Football 09 - $29.95 (Reg. $49.99)

Hardare deals (Friday Only):

Buy a PlayStation 3 80GB console and get Resistance 2 Collector's Edition and a PlayStation 3 Component AV & USB cable free
Buy a PlayStation 3 80GB console and get Wall-E Blu-ray (2-Disc set) and Disney Sing It! Bundle with Microphone for free
Buy a PlayStation 3 160 GB Uncharted: Drake's Fortune Pack and get $60 off a future video game purchase.

Friday to Monday:

Condemned 2: Bloodshot - $14.95 (Reg. $39.99)
Dragonball Z: Burst Limit - $29.95 (Reg. $39.99)
Far Cry 2 - $39.95 (Reg. $59.99)
Golden Axe: Beast Rider - $29.95 (Reg. $59.95)
Guitar Hero III: Legends of Rock Wireless Bundle - $49.95 (Reg. $99.99)
LEGO Batman - $24.95 (Reg. $49.99)
Lost Planet: Extreme Condition - $19.95 (Reg. $39.99)
Major League Baseball 2K8 - $19.95 (Reg. $29.99)
Mortal Kombat VS DC Universe Collector's Edition - $49.95 (Reg. $69.99)
MotorStorm - $14.95 (Reg. $29.99)
NBA '09 The Inside - $19.95 (Reg. $59.99)
Ridge Racer 7 - $19.95 (Reg. $29.99)
Sid Meier's Civilization Revolution - $39.95 (Reg. $59.99)
The Bigs - $19.95 (Reg. $29.99)
The Club - $14.95 (Reg. $49.99)
Top Spin 3 - $19.95 (Reg. $29.99)
Viking: Battle for Asgard - $14.95 (Reg. $39.99)
Warhawk (No Headset) - $14.95 (Reg. $29.99)
WWE: Smackdown vs Raw 2009 Collector's Edition - $39.95 (Reg. $79.99)
PlayStation 3 Blu Wave Remote - $7.95 (Reg. $19.99)
PlayStation 3 Charge Base 2 - $9.95 (Reg. $29.99)
PlayStation 3 Charge Link - $4.95 (Reg. $12.99)
PlayStation 3 Component AV Cable - $9.95 (Reg. $24.99)
PlayStation 3 Component AV Cable & USB Cable - $14.95 (Reg. $39.99)
Playstation 3 Energizer Power & Play Charging System - $9.95 (Reg. $29.99)
PlayStation 3 Frontman Wireless Guitar - Black - $6.95 (Reg. $49.99)
PlayStation 3 HDMI Cable - $14.95 (Reg. $29.99)
PlayStation 3 Memory Card Adaptor - $4.95 (Reg. $14.99)
PlayStation 3 Zero Wireless Controller - colors may vary - $4.95 (Reg. $49.99)

All Blu-ray deals can be found here.

Sony giving away ВЈ50,000 for PlayStation Network prototypes

Sony giving away ВЈ50,000 for PlayStation Network prototypes


Sony Computer Entertainment Europe is launching "Get in the Game" tonight, a project which will offer five hopeful developers a chance to make content on the PlayStation Network. Ultimately, five creative teams will be chosen to receive GBP 10,000 each to prototype their ideas over the first three months of 2009. If good enough, these prototypes may be realized as games for release on PS3.

SCEE will be holding a free workshop in December to give developers better insight into what makes a PlayStation Network title.

Saturday, November 29, 2008

Video service expands: Dark Knight, Hancock, Indiana Jones coming

Video service expands: Dark Knight, Hancock, Indiana Jones coming


The PlayStation Network video service has been rapidly growing with a plethora of HD and SD downloads and rentals. This holiday will see the service expand to over 1,000 movies and 2,500 television shows. "The consumer demand we've seen for our PlayStation Network video delivery service is phenomenal, and we expect continued momentum this holiday season with a line-up of blockbuster movies that offer something for everyone," said Susan Panico, Senior Director of PlayStation Network. "Complementing this demand for high-definition downloadable content, the new 160GB PS3 bundle enables customers to download and store even more movies, TV shows, games, music and photos, making the PS3 the ultimate entertainment center and holiday gift."

Some of the movies planned for the holiday include:

The Dark Knight (12/9)Fred Claus(11/25)Hancock – rated and unrated(11/25)Horton Hears a Who(12/9)Indiana Jones: Kingdom of the Crystal Skull (11/26)Step Brothers – unrated(12/2)X-Files: I Want To Believe (12/2)

American PSN Store update for November 25th

American PSN Store update for November 25th


We know, it's hard to believe that Super Street Fighter II Turbo HD Remixis finally available to purchase after however many months of waiting. That's not all that's included in this week's update, however. There's a Dead Space demo for those of you who foolishly passed up on this gem when it originally came out, a whole bunch of price drops on some great PSN games and the usual add-on content. Here's the full release list:

Playable ContentBrain Challenge full game ($9.99)Super Street Fighter II Turbo HD Remix full game ($14.99)Dead Space demo (free)Price Drops (prices return to normal on December 4th)
The Last Guy ($4.99)PixelJunk Eden ($4.99)echochrome ($4.99)NovaStrike ($4.99)Wolf Of The Battlefield: Commando 3 ($4.99)Add-on Content
LittleBigPlanet "Turkey Head" costume (free)LittleBigPlanet "Resistance 2 Chimera" costumer ($1.99)Guitar Hero World Tour DLC (listed after the break)Karaoke Revolution DLC (listed after the break)Rock Band DLC (listed after the break)
Videos2x Mortal Kombat vs DC Universe videos2x NBA 2K9 videos2x Prince of Persia videos3x Dew Tour Orlando videosPunisher: War Zone Blu-ray trailer
Lost: The Complete Fourth Season Blu-ray trailerMusic
5x Super Street Fighter 2 Turbo HD Remix music tracks (free)Guitar Hero World Tour DLC
"Human" - The Killers ($1.99)"Losing Touch" - The Killers ($1.99)"Mr. Brightside" - The Killers ($1.99)The Killers Track Pack ($5.49)Rock Band DLC
The Killers 3 Pack($5.49)
"Mr. Brightside" ($1.99)"Smile Like You Mean It" ($1.99)"Spaceman" ($1.99) Yngwie Malmsteen 3 Pack ($5.49)
"Caprici Di Diablo" ($1.99) "Damnation Game" ($1.99) "TRed Devil" ($1.99) Individual songs: "Jesus Christ Pose" - Soundgarden ($1.99)"Pretty Noose" - Soundgarden ($1.99)"Laid to Rest" - Lamb of God ($1.99)Karaoke Revolution Presents American Idol 2 DLC
Me and Bobby McGee ($1.49)Unfaithful ($1.49)Are You Happy Now? ($1.49)Heartbreaker ($1.49)All My Life ($1.49)Celebrity ($1.49) PSP Store update available here

Friday, November 28, 2008

Soap opera in spandex

SmackDown vs Raw 2009 on PSP puts a full roster of WWE superstars in the palm of your hand.

The WWE's unique take on sports entertainment is back on PSP with an updated roster, brand new game modes and the explosive Inferno Match, bringing the best grappling package yet to the table, and then setting the table on fire and powerbombing you through it.

In making SmackDown vs Raw 2009, developer Yuke's received close support from World Wrestling Entertainment. The result is a comprehensive package with incredible attention to detail and accuracy.

The headline addition is Road to Wrestlemania mode, where you select one of five superstars - Triple H, CM Punk, The Undertaker, John Cena or Chris Jericho - and guide them through an entire year. Each personality has their own storyline developed by the WWE's writers and featuring hours of voice acting from the wrestlers themselves, which adds authenticity.

Career choices

If your favourite isn't amongst these, then there's also a Career mode, where you take your selected wrestler from the bottom of the ranking list to the World Heavyweight Championship. Standing between you and the belt is a list of wrestlers that you'll need to defeat to earn enough ranking points for a title shot. You're also given a list of matches to choose from before each bout, allowing you to play to your strengths and preferences.

There is an impressive array of match types on offer; if they do it in the WWE, you can bet its in SmackDown vs Raw 2009. There are standard matches for any combination of combatants, be it one-on-one, tag team, a handicap match against two or three opponents, or a six-person free-for-all. Tag team matches in particular have been updated this year. The team member waiting on the outside now has a more active role and can interfere in proceedings by holding an opponent for his partner to pummel, and running into the ring to break a pin. If you're getting bashed in the ring, your partner can build his or her Hot Tag meter, then, when tagged, they will burst in with a flurry of devastating attacks.

For the more hardcore, there are Table Matches, where the aim is to smash your opponent through the furniture set up around the ring; Ladder Matches, where you can use stepladders to dish out punishment and retrieve the belt hanging high above the canvas; Hell in a Cell, in which up to six wrestlers fight inside and on top of a giant cage; and the Royal Rumble, where 30 superstars strive to be the last one standing and are only eliminated when they are thrown over the top rope.

Making a move

The controls are simple, with the Square button dealing out punches and kicks, and the Circle button, along with one of the directional buttons, performing power moves such as slams and submission holds. The reversal system allows you to counter an opponent's attack and adds depth to matches. The L and R buttons reverse strikes and grapples respectively, so the route to a good defence is reading your opponent, correctly predicting which type of move they will go for and hitting the corresponding button at the right time.

Complementing the in-ring action, there are several customisation options that allow you to inject your own personality into the WWE. Create a Superstar lets you build your perfect wrestler from the ground up, whether that's a muscular version of yourself, your favourite star from the 80s or a neon-clad figment of your imagination. You can also create an entrance if you want them to arrive at the ring in style, and their own finishing move, to ensure they leave with similar panache.

Whether you're a fan of the WWE or not, the quality and variety of gameplay available in SmackDown vs Raw 2009 is impressive. With more than 50 playable characters, dozens of match types and two immersive campaign modes, there are hours of gameplay here before you've even touched the fun multiplayer, which allows up to four PSP owners to connect wirelessly for a rumble, whether that's in the jungle or on the bus.

"Just simple fun"

Executive producer Tony Casson and Konami’s head of console division, Phil McDonnell, talk about bringing GTI Club+ to PlayStation Store.

How did you decide to remake GTI Club?

Phil McDonnell: The timing just seemed right. We all loved the arcade version when it came out and spoke about possibly releasing it on PS one, but we were unsure how you could replicate the handbrake feature of the arcade cabinet. The analogue triggers on the PLAYSTATION 3 Wireless Controller work perfectly.

Have you made any changes to the original?

Tony Casson: One change we have made is to make the Lancia Delta driveable. We didn't even realise it was in the game until we saw it on a video clip. But the only change in terms of gameplay is the addition of online multiplayer. And there's PLAYSTATION Eye support, so you can see whoever you are racing.

PM: We've also included customisation, so you can change the colours of the cars, choose your own number plate and stick decals to the bodywork. And then there's Trophy support as well.

TC: I think we've been complimentary to the original, but if the title is good to begin with, then there's no need to go overhauling everything - it's just such a great game.

What kind of research did you do?

TC: Phil managed to get hold of an original arcade cabinet and we spent days and days playing it and poring over everything. One thing you can do when you're developing is use a debug camera, which lets you see things from whatever angle you want, but because all we had was an arcade machine, we couldn't do that. So we had to play over and over again and study which routes each car took to make things as accurate as possible.

What are the advantages of publishing on PSN?

TC: With this being a relatively small game - it's only a 350 MB download - you get it into people's home straight away and it's convenient for them, because they don't even have to leave the house.

PM: Also, the PlayStation Network is a very attractive platform for releasing a relatively short, but fun game at an attractive price. And we can keep adding to it with new cars and courses.

Do you have any plans for downloadable content?

TC: We have a car pack coming at the beginning of 2009, which adds modern cars, such as the new FIAT Abarth. The new cars will handle very similarly to the existing ones. Something that we loved about the original was that all the cars were similar to drive; it was about the driver and having fun, as opposed to how fast your car was.

PM: We all remember the original having great multiplayer, so that's something we really wanted to retain. And we plan to add more multiplayer modes and games further down the line.

What do you want the player to feel when they play GTI Club+?

TC: Just simple fun.

PM: That's what the original was all about. For example, in the original there was an unlockable where if you won a certain race, you could turn your car into a dog, which we've kept in GTI Club+. All these little touches are there to make you smile.

Thursday, November 27, 2008

PlayStation site reveals firmware 2.53 coming November 26th

PlayStation site reveals firmware 2.53 coming November 26th

It looks like the arrival of firmware 2.53 is imminent, according to the official PlayStation website. The site, which is clearly written by someone a few days in the future, states that "an update to the PS3™ system software was released on November 26, 2008. You can use this update to upgrade your system software to version 2.53." Nice to know, but what does it do? The website doesn't give much of a clue, except that "the Internet browser now supports full-screen mode for Adobe Flash Player content."

A nice feature, but we're hoping there's a little more substance to make the update worthwhile. No doubt we'll hear official word from the PlayStation Blog about it before it hits.

[Thanks to everyone who sent this in]

Namco Bandai releases new PowerUp Forever trailer

Arcade games are a dime a dozen lately on the PlayStation Network. Will Namco Bandai's PowerUp Forever be able to compete in a growingly competitive field? Well, why not take a look at this new trailer to judge for yourself? This PSN download will be available this winter.

Gallery: PowerUp Forever

Namco Bandai releases new PowerUp Forever trailer

Namco Bandai releases new PowerUp Forever trailer

Namco Bandai releases new PowerUp Forever trailer

Namco Bandai releases new PowerUp Forever trailer

Namco Bandai releases new PowerUp Forever trailer

Wednesday, November 26, 2008

Behind the scenes: Bitter

Go behind the scenes of Joel Wilson and Jamie Campbell's short film Bitter with Shoot! in this exclusive interview and making of video.

Joel Wilson and Jamie Campbell are two of the UK's best young directors. They have worked on a number of short films as well as directing commercials for Virgin Trains, Kodak, Walkers Crisps and The Times newspaper and have now set up Eleven Film Limited, which has produced a number of documentaries for the BBC and Channel 4.

Given the PlayStation stimulus word Discover, Joel and Jamie created Bitter - a terse, humorous story set in a pub - with help from Michael Winterbottom as Executive Producer.

Download their short film, Bitter, and get these videos directly on your PLAYSTATION 3 or PSP by signing into PlayStation Store.

To access PlayStation Store you will need a PlayStation Network account.

For more information about Joel Wilson and Jamie Campbell's work you can visit elevenfilm.co.uk.

Ramp up the terror

Visit PlayStation Store to download the Far Cry 2 Fortunes Pack.

Loaded with three new weapons, two  new vehicles and four new multiplayer maps, this expansion pack adds even more depth to the open world first person shooter set in the African savannahs.

New weapons...
Silenced Shotgun: Power and stealth in one gun.
Craftsman Shotgun: An ornamental shotgun with power and class to get people talking.
Crossbow: Use explosive bolts to take out vehicles or start raging fires from a safe distance.

New vehicles...
ATV: Leave the roads and hit the fields with this all-terrain Vehicle.
Utility Truck: Perfect for charging unsuspecting camps and taking out a couple of mercs.

Plus...
Get set to take out friends and enemies alike in these new environments: Last Resort, Cheap Labour, Lake Smear and Fort Fury.

Visit PlayStation Store now and let the mayhem begin.

David Jaffe impressed by God of War 3 ... we think?

David Jaffe impressed by God of War 3 ... we think?

Even though David Jaffe snuck off to create his own game development studio he's still regarded as Kratos' daddy, so it's no surprise that he's been given a sneak peak at the next chapter of the God of War series. It's also no surprise that he took the opportunity to post about it on his blog in order to let people know, in true Jaffe style, exactly what he thought of it. Cue the expletives.

"HOLY HOLY HOLY F***NG HELL!!!!" he begins. "I thought GEARS OF WARS 2 looked about as good as a next-gen game could look.... And unless I get blown away by POP or something else I missed, GEARS 2 is the S***....this year. Dudes and dudettes, f***ing WAIT till you see the amazing graphics..." We think this means he liked what he saw. Don't go mistaking him for a fanboy, though. He'll have some harsh words to say to you:

"F*** YOU! I ain't no fan boy but this mother f***ing game looks like nothing you've ever played...and you can hold me to that when this thing hits and when they start showing gameplay footage. It looks like a painting come to life- it's THAT good looking." We thought we'd have to wait until at least 2009 started before the hype for God Of War III began to build. Apparently not.

A look into PlayStation India

A look into PlayStation India


The Regal Gamer talks about something rarely seen on other gaming sites -- PlayStation India. It may not be a major player in the gaming scene, but Sony's throwing some serious support to the country. India is home to the PS2, PSP and PS3 -- but how has PlayStation been doing there?

According to Atindriya Bose, country manager of PlayStation India, "PS2 and PSP sales are healthy." However, "the PS3 still has to pick up." The high price of PS3 makes it rather lucrative for buyers to look towards the gray market. The PlayStation Network is also unavailable in India, due to the lack of "required infrastructure." "Many people in India don't have high speed internet connections so if they are trying to download a game over the PSN store they'll have to wait for days together. So, we are still waiting for better infrastructure."

With India becoming an increasing force in the global market, it's understandable Sony wants to get their foot in early. It'll be interesting to see how Sony takes on the unique aspects of the Indian market, and if they're able to translate that into success.

[Thanks, ShreeDuge!]

Bitter

A film by Joel Wilson and Jamie Campbell available now as part of Shoot! on PlayStation Store.

Bitter is the tale of a man who is set to meet his daughter's boyfriend for the first time. When he meets him he is faced with his worst nightmare - they are the same age and the encounter is a tale of the unexpected.

Given the PlayStation stimulus word Discover, Joel and Jamie created Bitter - a terse, humorous story set in a pub - with help from Michael Winterbottom as Executive Producer.

Download this exclusive film, as well as interviews and a behind the scenes video by signing into PlayStation Store on your PLAYSTATION 3 or PSP.

To access PlayStation Store you will need a PlayStation Network account.

The Hoff earns some Pain

Get ready for the most outlandish addition yet to popular arcade smash 'em up, Pain.

Pain has already gathered a huge following thanks to its whacky comedy action where you launch a crash test dummy style character into a variety of painful situations thanks to a giant rubber band catapult. And things are only going to get better with the forthcoming inclusion of a certain TV star.

David Hasselhoff marks Pain's most famous addition yet. He's conquered the roads, the beach, and brought the Berlin Wall down, and now you can launch The Hoff into a world of Pain, complete with a real voice-over from the actor/singer and three costumes to choose from. You can put The Hoff through his paces in any of the wide number of environments available, including the new Pain: Movie Studio add-on, which lets you have some Pain-ful fun in the likes of a Western saloon, gladiator's arena or a sinking ship.

Tuesday, November 25, 2008

GH: World Tour drums now work in Rock Band 2, thanks to patch

GH: World Tour drums now work in Rock Band 2, thanks to patch

Striving for open-platform peripheral interoperability is something that is very important to Harmonix and MTV Games. So, when word got out that the PS3 version of Rock Band 2was having a bit of trouble getting the Guitar Hero: World Tour drum set to work with the software, the crew began toiling away to bring things up to snuff.

Indeed, the fruit of that labor is now evident with the recently released v1.01 patch. An MTV Games/Harmonix spokesperson had this statement: "We have been actively working with Sony to develop a software solution to correct the interoperability issue with the Guitar Hero: World Tour drum and guitar peripherals on PS3 and are pleased to announce that this solution is going live today. In addition, the patch will also address some rare crashes and minor issues that were brought to our attention."

Killzone 2 beta ends this Sunday

Killzone 2 beta ends this Sunday


The Killzone 2 public beta is drawing to an end this weekend. Guerrilla will use this final phase of testing to implement tweaks and features from feedback received during the beta test. For example, the Revive ability and Shotgun range will be changed before the game launches next year.

There's still no word on when a Killzone 2 demo will be available. However, stay tuned as we'll have impressions of the full game in December.

Monday, November 24, 2008

Who watches the Watchmen? You do - in Home

Who watches the Watchmen? You do - in Home


Home version 1.00 is a great improvement, as we've now said several times since its release yesterday, but there's still a distinct problem regarding a lack of content. For example, the European movie theater has ten screens, but only three are actually showing anything. Despite that, it's still worth visiting if only to check out the latest Watchmen trailer. Film marketing company PPC (Picture Production Company) has been the first to jump on the Home bandwagon with this early closed beta trailer release.

We're promised that this isn't the last we'll hear from Watchmen in Home, and that there will be an announcement about "some very exciting movie related activity next month." Home has a broad scope for marketing potential, what with costumes, interactive objects and full environments all being possible. Hopefully we'll see Watchmen related content in all of these categories. We're very much looking forward to hearing what PPC have in store for Home.

New WipEout HD patch makes your life much easier

New WipEout HD patch makes your life much easier


WipEout HD is hard. If you've played the game, you probably know that and, if the newest patch is anything to go by, the developers at Studio Liverpool have also realized this. Updating the game to version 1.20, which will happen as soon as you start the game, will make getting medals in campaign mode a lot easier. You can now change the difficulty setting within campaign mode to novice, skilled or elite, just like in other modes. This changes the medal requirements, making completing the game a much simpler experience.

It also means the difficulty ramp for the game is far less steep, as you can blitz through on novice, then change up to skilled and then, eventually elite. The medals look different for each difficulty, so you can clearly see on which mode you've completed each task. This doesn't help with the most difficult trophies, but at least completing the game is actually possible for normal humans. So, if you haven't played WipEout HD for a while, give it another go. You might get sucked in all over again -- we certainly did.

[Thanks to everyone who sent this in]

Sticking a boot in

Sega and Sports Interactive have a goal - to create the most compelling portable football management title ever. Have they scored a winner with Football Manager Handheld 2009?

Football management titles are common on home computers, less so on handhelds. There are thousands of footballers with their own history, personalities, match statistics and more to take into account, let alone the football clubs themselves, each with a wealth of information to express before throwing all of this data into the blender for each match that plays out. It's a massive task... and Sports Interactive has stepped up to the spot once again to take the challenge with Football Manager Handheld 2009.

Small time Charlie  

Whether you have experience with it or not, football management is hard work. Which is exactly why Sports Interactive makes it handheld in essence, as well as in name. Picking your favourite club from a selection of ten European nations (including England, France, Germany, Spain and Portugal), you're put in charge of a squad seeking sports glory, taking the big elements of real life management and paring it down into something a bit more... manageable.

You'll never once take to the pitch yourself, as there's plenty to deal with when considering the range of superstars and starlets that can be the key to success or the weight that drags you into an unpleasant meeting with the Chairman of the Board and possible unemployment. Players need to fit within your formations and tactics (such as an attacking 4-4-2 or even your own custom line-up) with passing style, tackling aggression, attacking/defending emphasis and other factors to take into account.

Because each player has his own personality with specific aims, preferences and bias, it's not as simple as just picking your strategy and going into a match. They may not like playing in a certain position, or sometimes they don't get on with teammates, leading to training ground friction; or maybe they just want to leave the club because they don't think you're good for the job.

This is football

It's these little details which add up to a lot in FMH09. Decisions make or break you. Taking time out to praise your star player may seem like a good idea, until you realise he don't like the spotlight of public adoration and would have preferred a private word instead. Likewise, leaving someone on the subs bench for too long could have him slapping a transfer request on your desk the following morning.

While keeping the players happy is essential, their desires could put you in conflict with the Board, so it's a delicate balancing act and part of the compulsion of the game. Each choice has a consequence that may come have a positive or negative effect over an indeterminate period of time, and it's the unpredictability and stark realism that makes Football Manager what it is.

In the actual matches themselves the key component lies within the commentary, which gives you a number of clues as to the mental state of the players, along with a wealth of stats to gauge their performance. Complimented by a 2D viewpoint which shows the action during important moments, it's easy to get absorbed in your team's on-pitch fortunes, be it jubilation when you see a ball bounce in off the post for a goal or head hanging despair when you watch your defence crumble.

A permanent fixture

Football Manager Handheld 2009 absorbs your time in small chunks, dragging you back with its blend of detail, compulsive gameplay and portability to play. The excitement of watching your team come together, putting in transfer bids for big stars that could be the solution to your woes, and the air punching joy of getting it right is a vital part of the game's charm.

Addictive football wherever you go? Sounds like a match winner - and that's exactly what Sega and Sports Interactive have on their hands. And now, you can have it in yours too.

Sunday, November 23, 2008

100,000+ Home beta invites sent out for load test tonight [Update]

100,000+ Home beta invites sent out for load test tonight [Update]

By now you've probably heard that PlayStation Homeversion 1.00 is now live for beta testers. Good for them, maybe, but what about the millions of PS3 owners still Homeless? We know the open beta will be out at some point this year, but we're not sure when, exactly. In the meantime the closed beta is going to get a lot busier, with over 100,000 European beta invites being sent out. Today.

This is in preparation for a load test that will be taking place tonight. Another larger expansion will be taking place next Thursday, as well as another load test. Version 1.00 is definitely an improvement over previous iterations (having the service full of people definitely makes a difference), with Sony firmly stressing that this is the beginning of the journey, with plenty more updates and additions to come.

Update: The beta will expand in the US as well, as a ton of new invites are being sent to American PS3 users. Please join us on Home when you get a chance!

Update 2: Looks like an e-mail snafu has delayed the European beta expansion. Thousands of e-mails that are awaiting eager users are caught somewhere in the interwebs -- which means our European readers won't be able to get new Home invites for at least a few more days. Sorry. Read more here. [Thanks, brampf!]

Worldwide PS3 releases for the week of November 23rd

Worldwide PS3 releases for the week of November 23rd

The merciless Christmas period is coming to an end now and the onslaught of games is beginning to relent. So much so that there are no new releases to be found this week in America. Europe finally catches up with Resistance 2 alongside a few rubbish games no-one cares about. Here's the full release list:

US Games

No new releases

EU Games
Resistance 2 (play it a day early at Leicester Square)
Disney Sing It: High School Musical 3 (With microphones)Madagascar 2: Escape 2 AfricaArmored Core: For AnswerAsian Games
Brothers In Arms: Hell's HighwayWinning Eleven 2009 Release dates are constantly subject to change, so be sure to check with your local retailer before you do anything rash.

Really, Sony's promising more PSone games. Really.

Really, Sonys promising more PSone games. Really.

How many times have you played CoolBoarders? How 'bout Coolboarders 2? That's pretty much all you'll find on the PlayStation Store if you're looking for a PS1 retro fix. While Japan has an overwhelming of retro titles available for download, the rest of the world has been slow to follow suit. Wouldn't it be nice to download Final Fantasy VII? Or Klonoa? Or Metal Gear Solid? There's so many titles we can think of off the top of our heads.

Well, John Koller is promising the situation will change. Seriously. Really. "Yes, we are working on further PSone additions to the PS Store and should see those launch shortly," he told MTV Multiplayer.

We'll believe you when we see 'em, Koller.

Jaffe's next game 'certainly not later' than 2010

Jaffes next game certainly not later than 2010

Remember David Jaffe? Y'know, that guy that made Twisted Metal and God of War? He made his own studio after the tiring effort put into the PS2 God of War games. Since then, we've seen small hints at his next game (which is supposedly a new Twisted Metal for PS3). According to a recent post made on his personal blog, he's "going to visit Sony" to talk about his new game. "My gut/guess tells me we're looking sometime in 2010. Certainly not later than that. Perhaps sooner."

Sooner would certainly be nicer. However, with no concrete details about his next game available yet, it does seem like 2010 is a guess as good as any.

[Via GamePro]

Saturday, November 22, 2008

Your world on the move

Take your whole world with you when travelling with PSP.

You can take your creature comforts with you thanks to PSP. Any trip, business or holiday, is made more enjoyable when you can choose the entertainment you want, when you want it.

Taking your PSP along for the ride means you're no longer at the mercy of the in-flight entertainment, if nothing grabs you just pop in a game or a UMD movie and escape to other worlds or challenge yourself with brain stretching puzzles for a few hours. echochrome offers an innovative dose of the latter, while God of War: Chains of Olympus is the ultimate escapist fantasy for anyone who fancies themselves as a warrior of yesteryear. Long flights, train or bus journeys will just fly by.

PSP is equally useful when you arrive at your destination. New cities or unfamiliar countries will never be daunting with Go!Explore, a nifty little device that turns your PSP into a GPS. It comes packed with points of interest and information on hotels, restaurants, bars and more, letting you make the most of your time. With map packs available to download from PlayStation Store, you're never going to be lost again while away from home.

Missing your family and friends? You can keep in touch with the world thanks to PSP. With Go!Messenger and Skype you can use the PSP-3000's in-built mic to chat for free with anyone else on the service or, if you use the Camera attachment, make video calls from PSP to PSP. Keeping in touch just got easy and free with PSP.

Connecting to a Wireless network opens up a whole world of possibilities in your hands. With your PSP online you can browse the Internet and content on PlayStation Store, giving you access to the latest entertainment when you want.

Being online means you're also free to use PlayTV. If you've got a PLAYSTATION 3 back home with PlayTV, you can watch live or recorded TV or even set recordings from anywhere in the world using Remote Play. No longer are you stuck with searching through the channels on your hotel room's TV, your favourite shows and films instead come to you.

Travelling or being away from home is made easier with PSP. It can do a whole host of amazing things, but it is what it can do for you that is most important. With PSP you have your games, your music, your movies... Your whole world in your hands.

PlayStation Home beta: the journey begins

As PlayStation Home nears its open beta development stage, selected PLAYSTATION 3 users are invited to look around.

As PlayStation Home, the 3D social online gaming service on PS3, prepares to go into its open beta stage, hundreds of thousands of users are being invited to give it a try.

Check the email inbox linked to your PlayStation Network account to see if you're one of them. If so, then please help us test the service by accessing it on Friday November 21 at 7pm GMT and leaving any feedback you have on the forums. If not, then look out for an invitation when a second batch is sent out next week.

Selected users are welcome to take a look around, chat with their fellow beta testers, try the fun mini-games in the Games Space and check out the latest trailers in the Home Theatre. It's all just a taste of what's to come from the online service, which is set to revolutionise how PS3 users play and communicate with each other.

Keep checking eu.playstation.com for further PlayStation Home updates.

WRUP: OMG HOME LOAD TEST edition

WRUP: OMG HOME LOAD TEST edition


A lot of you will be invited into the Home beta tonight. So, if you're one of the many lucky people that are already in the beta (or have just been invited!), we urge you to go online and stress test the beta. If you can be there 9-11PM EST (6-8PM PST), we'd appreciate it! Maybe you'll even find one of the PS Fanboys lurking around, doing a jig near a bubble machine.
Andrew Yoon - Yeah, I'll be on the Home beta, but most of my weekend will still be on Killzone 2. I'll also be trying to get some Trophies in Burnout Paradise -- so please show up in the stadium!
Jem Alexander - I'm trying to reign in my "one game per console at any given time" rule. So, for this weekend it'll probably be Resistance 2 on PS3, Left 4 Dead on 360 and Professor Layton on DS. Obviously I'll be wandering around Home every now and then wearing my awesome Echochrome suit, too.
Majed Athab - Just Dead Space and Resistance 2. Sorry, nothing excitingly new to share.Alan Tsang - Nothing exciting for me either -- Dead Space, Fable 2 and Rock Band.

Altair, Sands of Time's prince make Prince of Persia cameos

Altair, Sands of Times prince make Prince of Persia cameos

It appears the stealthy assassin Altair has left his creed for greener pastures. First his likeness finds its way into Metal Gear Solid 4, and now he's moving on from the shores of The Kingdom to ancient Persia. Ubisoft have announced that a special Altair costume can be yours for free in the soon-to-release Prince of Persia. Gamers who link their Ubisoft.com account to their PlayStation Network account can grab the costume as soon as they load up their copy. Create an Ubi account here. According to IGN, you can also unlock the prince from The Sands of Time some time in the future, too.

With all this info, Prince of Persia looks to be a rather entrancing buy. Well, the fact that Ubi is offering free costumes, Trophies, a free Limited Edition upgrade for pre-orderers and, oh, just an all around freaking great looking title, should be more than enough to sway any PS3 owner. PoP hits North America on December 2 and Europe on December 5.

[via press release]

Friday, November 21, 2008

"Creating things is addictive"

Eu.playstation.com takes to Covent Garden to see what the general public makes of LittleBigPlanet.

For four weeks in October and November 2008, the Thomas Neal Shopping Centre in London's fashionable Covent Garden became a bubble of creative energy as members of the public got their hands on LittleBigPlanet.

Visitors of all ages descended on the Pop-it Store to play the final version of the game, grab some free goodies and make a beautiful mess with glue and glitter in the arts and craft area.

Curious shoppers pressed against windows to see where all the laughter was coming from as visitors of all ages spent their afternoons charging about the game's Story levels and receiving Create mode tuition from on-hand virtuosos.

Fun with friends

Londoners Sam Wijngaard, Elliot Williamsand George Nindi spoke while bamboozled by a chunk of sponge attached to a piston, somewhere in The Savannah.

"The levels that come with the game are amazing," enthuses George, when asked for his first impressions. "I really like the one with the skateboard."

"It's definitely more fun to play with friends," adds Elliot, "although sometimes you forget you're playing against each other."

"It can get quite competitive though. Earlier, I got slapped and landed on some spikes, and then me and Sam jumped on a skateboard and left Elliot behind," concludes Sam.

Sackboy of the Colossus

While the Story levels were popular, visitors would have to wait for the game's release to play user generated levels. Nevertheless, many had read about and seen videos of the beta community's efforts and couldn't wait to play everyone else's contributions, and make their own.

"I haven't tried to create my own level yet," says Sam, "but I'll probably do that at home when I have more time to concentrate. I've seen videos of some of the levels though - someone made a calculator."

"I saw that," George interjects. "It was crazy."

"It's cool how everything you see on the story levels, you could make yourself if you wanted. I really want to see people make their own versions of old games," says Sam.

"Yeah, Shadow of the Colossus would work really well. You could make a giant boss, and then people would have to climb it to get past," George adds.

Something for everyone

It's fascinating to see how different people spend their time with the game. Some charge through levels with reckless abandon, while others plod through, collecting every prize bubble. Many head straight to Create mode, while others are content in their pod, choosing outfits and sticking stickers. John RibbinsandVincent Olutayo, both from London, spoke while struggling to control a disobedient skateboard.

"It's really slick," sums up John. "I'm especially impressed by Create mode."

"Yeah, creating things is instantly addictive," Vincent agrees. "It will be different for each person, but I can see myself spending more time making levels than playing them."

"I've worked on games myself and just from a design point of view, having a real time editor, where you can instantly switch between editing and playing, is so useful," adds John.

"I don't know what I would make first... possibly some kind of vehicle... something that flies," Vincent muses.

"From what I've seen, the best user levels have been the ones based on other games; the Mirror's Edge level was really stylish," says John.

"With such a range of materials to play with, it seems like the only limit is your own imagination," Vincent concludes.

Big thanks to Sam, Elliot, George, John and Vincent; can't wait to play your levels.

Thursday, November 20, 2008

'Tis the season to play SingStar

With the festive season approaching, the latest SingStar titles will get your Christmas parties swinging.

SingStar Vol. 3

SingStar's third outing on PLAYSTATION 3 has 30 brand new tracks, including contemporary classics and all-time greats. Michael Jackson makes his SingStar debut with Billie Jean, which is sure to provoke some extravagant dancing at your next party. 1979 is not only a track from The Smashing Pumpkins, it's also the year Kate Bush recorded Babooshka, and both great songs are on SingStar Vol. 3.

Also, get involved with the SingStar community at My SingStar Online. You can record your best performances with the PLAYSTATION Eye and share them with the world, or watch and rate others from around the world.

SingStar ABBA

Whatever the time of year, it's impossible not to sing along when you hear a track from Sweden's biggest pop group, and SingStar ABBA, on both PS3 and PS2, has all of their biggest hits. Why not wrap a piece of tinsel around your head for some added 70s glam?

SingStar Singalong with Disney

With the turkey gone and the wrapping paper recycled, SingStar Singalong with Disney on PlayStation 2 is the perfect way for the whole family to have fun together. Whether you're a grandmother or a toddler, everyone remembers Disney movies from their childhood and here you'll find 20 of the most memorable songs from classics such as Aladdin, The Jungle Book and The Lion King.

SingStore

There are hundreds of downloadable treats to be found in the SingStore, from the latest tracks from the hottest acts, to SongPacks - the perfect way to kick off your collection if you're new to SingStar. They each include five songs based around a theme and are available to download at a special price.

To celebrate the season, the Festive Fun SongPack is coming soon, featuring:

Celine Dion Christmas Eve
Toni Braxton  Have Yourself a Merry Little Christmas
Babyface Sleigh Ride
Paul McCartney Wonderful Christmastime
Shakin' Stevens Merry Christmas

It joins the Essentials SongPacks, which include the most popular tracks among the SingStar community, and the Queen SongPacks, celebrating one of the greatest acts in rock history, so head to the SingStore and download your personal party playlist.

New American PS3 ads are very impressive

Impressive. That pretty much sums up how we feel after watching this new collection of PlayStation adverts for holiday season 2008. The three commercials you are about to watch are all very different, but they have one unifying theme (well, other than PlayStation duh). They all utilize holographic images to show off PS3-exclusive titles. Our favorite one is posted above, which shows off some exclusive action titles: Resistance 2, MotorStorm: Pacific Rift, and the Dark Knight film on Blu-ray.

Another commercial touts the PlayStation Network. It clearly promotes lively, social gaming as you'll notice the happy people going about their daily business. It's interesting to note that each person has their own holographic game image imposed on their bodies giving a hint at saying, "hey, we've got a little something for everyone." A sharp contrast to this one is the next, somewhat dark series of adverts. It's sort of eerie with its slow-motion and starry-eyed actors. It's an interesting piece that asks you "have you made your wish list yet?" We wonder if you have?

Check out the other two vids after the break, or, get ready to see them on TV very soon.



European PSN releases for November 20th

European PSN releases for November 20th

Another Thursday, another PSN update. This one involves a PS1 game for you retrophiles, a whole bunch of the normal add-on content (though, sadly lacking in Loco Roco LittleBigPlanet costume We spoke too soon. There they are!) alongside the BioShock add-on pack. There's also the Linger In Shadows soundtrack available to grab for free and the first episode of Shoot! Both of which are definitely worth downloading. Here's the full release list:

Playable ContentSim City 2000 PS1 game (6.29/€7.99)Add-on Content
16x Need For Speed: Undercover add-ons (1.49 - 6.99/€1.99 - €9.99)LittleBigPlanet "Sack In The Box" costume (free)LittleBigPlanet "Loco Roco" costume pack (2.39/€3.99)BioShock "Challenge Rooms" add-on pack (6.29/€7.99)Rock Band DLC (listed after the break)Guitar Hero World Tour DLC (listed after the break)Music
Linger In Shadows soundtrack (free)
VideosBioShock Challenge Rooms trailerPAIN David Hasselhoff trailer2x MotorStorm Pacific Rift "Behind The Scenes" videos
Tomb Raider Underworld "Beneath the Surface" trailerNARUTO: Ultimate Ninja Storm trailer2x Tom Clancy's EndWar videosShoot! Episode 1 - Joel Campbell and Jamie WilsonWallpapers and Themes
Tomb Raider Underworld theme: ThailandTomb Raider Underworld theme: Stop At NothingRock Band DLC

Dead Kennedys 3 Pack(2.49/3.99)
"California Uber Alles" (0.99/€1.49)"Holiday In Cambodia" (0.99/€1.49)"Police Truck" (0.99/€1.49) Mission Of Burma 3 Pack (2.49/€3.99)
"Mica" (0.99/€1.49) "That's How I Escaped My Certain Fate" (0.99/€1.49) "That's When I Reach For My Revolver" (0.99/€1.49) Century Media Girls of Metal 3 Pack (2.49/€3.99)
"Forever" - In This Moment (0.99/€1.49) "Closer" - Lacuna Coil (0.99/€1.49) "Swamped" - Lacuna Coil (0.99/€1.49) Individual songs: "Gone" - Crooked X (0.59/€0.79)Guitar Hero World Tour
The Raconteurs track pack (3.99/€5.99)"Hold Up" - The Raconteurs (1.49/€1.99)"Consoler of the Lonely" - The Raconteurs (1.49€1.99)"Salute Your Solution" - The Raconteurs (1.49/€1.99)

A new look for Sackboy

The winner from our LittleBigPlanet Costume Competition talks about the winning design, which is now available on PlayStation Store.

In September 2008, eu.playstation.com hosted a LittleBigPlanet Costume Competition, in which entrants were asked to send in designs for a new outfit for either Sackboy or Sackgirl.

With over 500 entries from across the PAL region, developer Media Molecule had their work cut out picking the winner, and finally settled on the Sack-EatingPlantCostume created by Forum member Ayumi82 from Spain.

Describing her creation, Ayumi82 said: "I think it’s funny, eye catching and striking, mixing well with the natural environment of our hero, so humans can’t see him. It has vines hanging from both sides, simulating whips to protect the flower pot. The head is a huge mouth with teeth, and in-between them you can see the eyes of Sackboy. In the top part it has small prickles to protect him from the enemies, and finally I added some decorative leaves, as the plant itself is really beautiful."

The inspiration for the costume came from "a small carnivorous plant my mum bought for me...when I saw it eating flies, I found it so amazing that I thought the carnivorous plant costume would be original and funny."

Talking about LittleBigPlanet in general, Ayumi82 said: "Firstly, the graphic presentation is great and it captivates your attention from the very moment you see it. The other thing is the high level of interaction and great variety of themes that are reflected in the different levels I was able to try. I would also like to mention the individuality of the different characters, as it’s very difficult to find two similar ones, so players will constantly find it interesting. Finally, LBP offers the possibility of open-ended play, with the ability to create new levels, so it’s a game you will never forget in a drawer."

Thank you to Ayumi82 and all the other people who entered the competition. To download this costume, as well as a host of others for LittleBigPlanet, visit PlayStation Store with your PLAYSTATION 3.

Chatting with Joel and Jamie

Shoot! directors, Joel Wilson and Jamie Campbell, talk about their short film Bitter and making it in the industry.

Given the PlayStation stimulus word Discover, Joel and Jamie created Bitter - a terse, humorous story set in a pub - with help from Michael Winterbottom as Executive Producer.

Why did you want to become a director?

Joel Wilson: I always enjoyed acting and then I realised at university that I preferred quietly sitting at the back and knowing that the work going on, giving people pleasure, was mine and without the audience necessarily knowing it. I preferred to sit there in the middle of the applause thinking, I did that.

Jamie Campbell: I like coming up with ideas, seeing them through from the beginning to the end, and direction is really the natural method to achieve that, that is why I tend to gravitate towards it.

Joel: We're both musical, we both can play instruments, we both have acted and we both write. We're perhaps jacks of all the trades. That is quite a useful thing to have as a director, to understand all of those things, to be able to do them to a certain degree but not necessarily be as expert in them as the people you work with.

What are your major influences? Do you bring different things to your films?

Jamie: I think we're quite different in lots of ways. Probably including what we're good at within the actual making of films and in terms of what our preferred films and influences are. I suspect they're quite different.

Joel: How can you define that? [laughs]

Jamie: Well you can ask what my favourite film is. [laughs]

What is your favourite film?

Joel: Jaws and early Woody Allen films. Perhaps I've got slightly coarser tastes generally; I think just generally I have coarser tastes than Jamie does. [laughs]

Jamie: I can't comment on that, at all. [laughs] Jaws and Woody Allen, right up my street. I thought you were going to say Back to the Future...

Joel: Back to the Future, Back to the Future II...

Jamie: And then I was going to say Dolce Vita and that would have been a nice...

Joel: Dovetail.

Jamie: Well... Dove-split...

Joel: Yeah, we both enjoy... There isn't any conflict necessarily in the things we like, but I think Jamie's more literary... Is that a good way to put it? [laughs] Jamie's more involved in writing than I am and I'm more interested in... Equipment... [laughs]

Jamie: I think you should answer all the questions. It's hilarious. [laughs] Just to expand on that, in the documentaries that we make, as we mainly make documentaries together, we will be involved in all aspects of the project but often Joel will be more involved in the technical aspect of it, while I will be more involved in the writing of it.

How did you get involved in the Shoot! project?

Jamie: We had been developing a number of projects for a while and this seemed a great opportunity to try and put one of them into practice. We've been collaborating with George Kay the writer for quite a few years and this is the first opportunity to formalise our relationship and make something together. His last film [Where Have I Been All Your Life?] was directed by a guy called Jim Field Smith and starred Imelda Staunton and James Corden, and did very well. So we're really pleased to be working with him and Michael Winterbottom who we've known for quite a few years and admire greatly. It's a really fantastic opportunity for us to work with him.

How do you know Michael Winterbottom?

Joel: We went to university with someone who moved on to work for Michael's company, Revolution, and they have a very open and really inspiring setup. They're very good at helping people out, getting people involved; their constant mantra is, "just get out and do it." They've been very helpful to us and an example of that is Michael's involvement in this project.

Jamie: We've quite often made documentary films that haven't been commissioned at the beginning, we quite like seizing the initiative and going out, filming something that takes our fancy. I think the spirit of Michael's films is quite similar and so we're really pleased to be working with him.

What is your short film Bitter about?

Joel: It is about the awkward relationship between any father and his daughter's boyfriend. This relationship in particular is compounded by the fact that the boyfriend is the same age as the father, bringing up all sorts of psychological issues.

Do you have any advice for anyone wanting to get into film making?

Jamie: There quite often seems to be large barriers to making something that is both good and successful, so I think the film industry can be quite intimidating. But particularly given that the hardware is so accessible and increasingly cheap, and considering lots of people are often willing to help make your film with you for very little money or for nothing, we've always been of the opinion that you should just seize a project that you like and try and make it and see what happens.

Joel: And even if that project itself is not a success it will at least start to equip you with the skills and allow you to make mistakes, so that when you come to do something which has got money behind it, you won't make the mistakes and have a lot more of an idea how to go about it.

What is the most valuable thing you've learnt as a director?

Joel: If you have any suspicion when you're shooting something that you should do something again, or you should do anything at all in fact, do it, because you always should have done. Do it because you will always discover you're instinct was right in the first place.

Jamie: I think curiosity is an important attribute in directing, and it is quite a difficult thing to learn, but it seems to me curiosity often pays off.

Download Bitter, as well as interviews and a behind the scenes video by signing into PlayStation Store on your PLAYSTATION 3 or PSP.

Wednesday, November 19, 2008

Sony: Half of PS3 owners also have a PSP

Sony: Half of PS3 owners also have a PSP


According Capcom's vice president of strategic planning and business development Christian Svensson, Sony's data indicates that approximately 50% of PS3 owners are also PSP owners. Svensson made the comment on the official Capcom forums in a thread that was discussing the possibility of the newly launched adhocParty making it stateside. "An interesting note from Sony's data that they've been sharing with us ... about 50% of PS3 owners, also own a PSP." We are unsure of whether the data was collected from around the world or just in the US.

Does this statistic sound right to you? Do most of you who have a PS3 also own Sony's handheld?

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25


Super Street Fighter II Turbo HD Remix is coming to the PlayStation Store next week. And even better -- you won't have to wait until Thursday to get your hands on it! Capcom's fighting game will arrive during the super-special Thanksgiving Store update on Tuesday, November 25th. That means Street Fighter fans will get the game one day earlier on PS3 than on Xbox 360.

In addition to the game, Capcom will also be releasing a direct-to-download music album of hip-hop tracks inspired by the Street Fighter series. "Street Fighter Underground Remix" will feature artists such as DJ Qbert, Hieroglyphics, Redman, Oh No, DJ Toure, Mistah Fab and Zion I. Each artist has produced a Street Fighter tribute track that will be free of charge and exclusive to the PlayStation Network when Super Street Fighter II Turbo HD Remix launches.

But that's not all PlayStation fans have to look forward to. Capcom also teased another bonus for PS3 owners: "Capcom will also have another 'little' surprise coming to the PlayStation Network later in the holiday season." We know we're not supposed to get excited because they used the word "little." But darn you, Capcom! Stop teasing us!

Gallery: Super Street Fighter II HD

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25

Super Street Fighter II HD Remix and free exclusive soundtrack coming to PSN on November 25

Win a HD TV and PLAYSTATION 3 with Call Of Duty: World At War

To celebrate the launch of Activision’s Call Of Duty: World At War, you could be in with the chance of winning High Definition prizes.

It’s the final days of a blistering battle in a world at war in this, the latest entry in the groundbreaking and highly cinematic Call Of Duty series, viewed through the eyes of a US Marine or Russian conscript. Forcing you into a fight across a variety of European and Pacific missions, this is as gruelling and gritty as battles can get. Welcome to a World At War.

To celebrate the launch of Activision’s game you could be in with the chance of winning a stunning HD TV and PLAYSTATION 3. Simply guess the correct coordinates of the missing soldier in the Call Of Duty: World At War mini-game and submit your details for entry into the competition draw to be in with a chance of snagging this spectacular prize. PSN registration is required to enter the competition.

Good luck, soldier! Click here to go the competition now.

The closing date for the competition is Sunday 30 Nov at 23:59 GMT.

Tuesday, November 18, 2008

Chatpad coming to Europe November 28th

Chatpad coming to Europe November 28th

SCEE has confirmed to Eurogamer that the PS3 controller chatpad add-on will be making its way to European stores before its American release in "early December." Specificially, Europeans will be able to get their hands on the full qwerty keyboard controller expansion on November 28th for the price of 24.99. No price in Euros has been revealed yet.

A touch pricey, but the chatpad will be very handy for those who prefer to text chat rather than using a headset. Games like LittleBigPlanet can only benefit from it, not to mention the imminent Homeopen beta. Might be worth grabbing just for that.

Metal Gear Online: MEME Expansion available this week

Metal Gear Online: MEME Expansion available this week


Still chugging away with Metal Gear Online, Konami ID(s) in hand? Well, good. Because Konami wants you to buy the new MEME Expansion. The second expansion pack for MGO adds two playable special characters: Liquid Ocelot and Mei Ling. Ocelot can manipulate the SOP lock system and can also deactivate the weaponry of others. Mei Ling can "transfix" enemies, and features a Trench Mortar weapon and Soliton Sonar capabilities.

The MEME Expansion also includes three new maps: Silo Sunset, Forest Firefight and Winter Warehouse. Those that don't buy the expansion will see new optional rules, such as the "No Headshot" setting, which disables one-hit KOs from head shots. A new "Interval" mode allows players to practice online with other players, with no effect on their online stats.

The GENE Expansion will be playable next week, on November 25th. However, European gamers will be able to pre-purchase the expansion tomorrow for 7.99 Euro. Update: Americans will be able to get the pack individually for $9.99, or bundled with the MEME Expansion for $14.99.

Gallery: Metal Gear Online "Meme" expansion

Metal Gear Online: MEME Expansion available this week

Metal Gear Online: MEME Expansion available this week

Metal Gear Online: MEME Expansion available this week

Metal Gear Online: MEME Expansion available this week

Metal Gear Online: MEME Expansion available this week

PS3 Fanboy review: Valkyria Chronicles

PS3 Fanboy review: Valkyria Chronicles

Amid a sea of Resistance 2s, LittleBigPlanets, Dead Spaces and Mirror's Edges it's easy to miss out on some real gaming gems. Titles that don't immediately spring to mind when you think of 2008's must-have games, but which are nonetheless worthy of your attention. Valkyria Chronicles is one of those games and I'm putting my cards on the table in this, the review's intro paragraph, so that there's no ambiguity; Valkyria Chronicles is an amazing game. Here's why.

Valkyria Chronicles is a Japanese Strategy RPG set in a fictional Second World War. You take control of Squad 7 of the Gallian Militia in order to prevent the evil Empire from invading your home country. The game places a lot of stock in its story, with many cutscenes throughout.

The first thing you'll notice about the game is how beautiful it is. The overall anime style may be familiar to you, but you've never seen it done like this before. A textured overlay makes the game look like a watercolor painting on stretched canvas. An effect heightened by the very edges of the screen, which have been left blank and uneven. As if the artist has not painted all the way to the edge.

Gallery: Valkyria Chronicles

PS3 Fanboy review: Valkyria Chronicles

PS3 Fanboy review: Valkyria Chronicles

PS3 Fanboy review: Valkyria Chronicles

PS3 Fanboy review: Valkyria Chronicles

PS3 Fanboy review: Valkyria Chronicles


This faux-watercolor style compliments the pastel colors and the overall design of the game world. Everything looks stunning, especially the pre-rendered cutscenes. It's sometimes hard to tell which cutscenes are pre-rendered and which aren't, as the only difference is the removal of some jaggies that you may not have noticed in the first place. Character designs are excellent throughout the game. The Imperian Generals, in particular, look great and we suspect the Gallian Militia uniform will be a popular cosplay outfit for years to come.

Valkyria Chronicles' main menu is its "Book Mode" -- a book that lists the game's chapters and, within those chapters, the different episodes to watch and play. There are eighteen chapters with an average of eight to ten episodes in each. Of these, only one or two will be playable, the rest will be cutscenes. If you get impatient easily, you may find this frustrating. In that respect, the game is not for everyone. If you're not a fan of investing in characters or giving a damn about the story, then you might find it frustrating.

If, however, you managed to make it to the end of Metal Gear Solid 4 and still wanted more story (as I did), then Valkyria Chronicles should find a very special place in your heart. From Book Mode you're able to access your headquarters, allowing you to upgrade your weapons, train up your squad and trade out members as new soldiers join the cause.

PS3 Fanboy review: Valkyria Chronicles


When you're not micromanaging or watching cutscenes you'll be partaking in battles. Like most Strategy RPGs, these battles can take a while. They can average between 30 and 60 minutes each, so despite what I've been saying about story being king, there's still plenty of gameplay meat to enjoy here. Battles have a definite hint of X-com about them (2K Marin take note -- this is how X-Com gameplay should evolve in the current generation).

At the beginning of the battle you decide how to deploy your troops. Scouts are fast but weak, Shocktroopers are much slower but can take more hits and deal more damage, Lancers are slow, anti-tank personnel. Engineers are speedy and can disarm mines and restock peoples' ammo while Snipers are pretty self explanitory. Your personnel are more than just members of these five classes, however. They all have names and personalities.

Each member of your team has different "potential" abilities which take effect under different circumstances. For example, someone might have a Pollen Allergy, making their HP decrease when they're near grass, or they might be a Lone Wolf, raising their stats when there are no other team mates nearby. My favorite Scout, Ted, has the abilites "Fancies Men" and "Fancies Women," increasing his stats when he's around members of either gender that he wants to impress.

PS3 Fanboy review: Valkyria Chronicles


You'll base your squad member choices on these little nuggets of personality, making up rules regarding who should and should not join. Personally, I tried to keep hate within the squad to a minimum, meaning those with "Darcsen Hater," "Man Hater" or "Lancer Hater" etc, were not allowed in. Completely arbitrary, perhaps, but it made the squad feel much more like a group of people, rather than a list of names and stats.

Once you've set your troops to deploy you will then take it in turns against the computer to complete whatever task you've been set. You will be given a number of Command Points which you spend, one by one, in order to move each of your troops. There is no grid in this Strategy RPG, however. All movement is free and based on a fuel guage (a visual representation of X-Com's "Time Units") which will steadily go down as you run about the battlefield.

Shooting doesn't take up any of your action gauge, but instead each unit has one action per command unit spent. This could be shooting, healing or throwing a grenade. Units have a maximum of three actions per turn, meaning you can spend up to three command points on a single unit before they can no longer act. Their action guage will drop with each command point you use, meaning they can move far less during their third action than in their first.

PS3 Fanboy review: Valkyria Chronicles


The gameplay is complex, with far more intricacies than I can discuss in this review. The game ramps up steadily, though, teaching you everything step-by-step. You'll never feel plunged in at the deep end, despite the difficulty of some of the levels. Some may take a few attempts before you figure out the right strategy. There's some excellent fun to be had in Valkyria Chronicles thanks to the deep combat engine.

The game has a great soundtrack. The only downside is that there isn't enough of it. You'll hear the same pieces again and again during battle but, thankfully, it's of high enough quality that you won't mind. Cutscenes are also laden with music, adding to the emotional impact of the story. Japanophiles can choose to play the game with the original Japanese voices with English subtitles, though this isn't strictly necessary thanks to some great localized voice acting. It's always nice to have the choice, though. It'll make that second play through a fresh experience.

As I said, the game's story is one of its most important aspects. What starts off as a relatively small-scale fight for your home town turns into a fantasy epic, with a love story mixed in for good measure. Cutscenes come in two flavors -- fully animated episodes and talking-head dialogues. All really well written and full of heart. Characters are brilliantly realised and they grow throughout the course of the game.

PS3 Fanboy review: Valkyria Chronicles


The story deals with some interesting issues, taking inspiration from World War II. Racism is discussed at length, with concentration camps full of "Darcsens" and in-fighting between various members of the squad taking center stage at various points. The fact that an anime series is currently in production is a testament to the story. There's a lot of it, but if you're a fan of great characters and heartwarming fantasy epics, you'll be happy.

So far this review has been overwhelmingly positive -- and rightly so. Valkyria Chronicles is a must-play title that is in danger of being looked over thanks to the ridiculous number of excellent games being released this year. Having said that, there are some aspects of the game which are lacking. Firstly, the game has no trophy support. It's understandable, considering it was originally released in Japan in April. Don't expect it to be patched in, either. Chances are the development team has moved on to something else by now. Hopefully Valkyria Chronicles 2.

PS3 Fanboy review: Valkyria Chronicles


The other aspect of the game that is sorely lacking is multiplayer. Sure, I've made a big deal about the fact that this is a story driven experience, but the combat engine suits multiplayer down to the ground. While the game has plenty of longevity, thanks to a New Game+ mode, plus various skirmish maps to play when you're getting story fatigue, an online versus multiplayer mode would give the game even longer legs.

The PS3 is starved for decent RPGs but with Valkyria Chronicles it has found not only an excellent specimin of the genre, but a potential exclusive franchise. It's important that people at least give this a rent. At around 25 hours for a skirmish-free run through you won't be able to beat it, but once you've tried it the game should win you over with its many charms.

PS3 Fanboy score: 9.0